Rendering [¶]
2D rendering context API, structures, and constants.
Rendering Context
- BLContext - a 2D rendering context
- BLContextCore - C API type representing BLContext
- BLContextType - rendering context type
- BLContextCookie - cookie can be used with BLContext::save() and BLContext::restore()
- BLContextCreateInfo - additional options that can be used when creating a rendering context
- BLContextCreateFlags - flags that can be used by BLContextCreateInfo
- BLContextErrorFlags - accumulated error flags during the lifetime of a rendering context
- BLContextFlushFlags - flags that can be passed to BLContext::flush()
- BLContextHint - rendering hint
- BLContextHints - all rendering hints in a single struct
- BLContextStyleSlot - style slot (either fill or stroke)
- BLContextStyleSwapMode - style swap mode (how to swap a fill and stroke styles)
- BLContextStyleTransformMode - style transform mode (how to combine with existing transform)
- BLContextRenderTextOp - type of a text rendering operation (low-level)
- BLClipMode - clip mode
- BLCompOp - composition operator
- BLRenderingQuality - rendering quality (aliased rendering or the quality of anti-aliasing)