Blend2D
2D Vector Graphics Engine
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Index
⭢
Geometries
⭢
BLRectI
BLRectI Struct Reference
Rectangle specified as [x, y, w, h] using
int
as a storage type.
Public Members
int
x
int
y
int
w
int
h
Member Functions
constexpr
BLRectI
(
const
BLRectI
&)
noexcept
= default
constexpr
BLRectI
(
int
x,
int
y,
int
w,
int
h)
noexcept
BLRectI
&
operator=
(
const
BLRectI
& other)
noexcept
= default
bool
operator==
(
const
BLRectI
& other)
const
noexcept
bool
operator!=
(
const
BLRectI
& other)
const
noexcept
void
reset
()
noexcept
void
reset
(
const
BLRectI
& other)
noexcept
void
reset
(
int
xValue,
int
yValue,
int
wValue,
int
hValue)
noexcept
bool
equals
(
const
BLRectI
& other)
const
noexcept