Blend2D
2D Vector Graphics Engine
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⭢
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⭢
BLLine
BLLine Struct Reference
Line specified as [x0, y0, x1, y1] using
double
as a storage type.
Public Members
double
x0
double
y0
double
x1
double
y1
Member Functions
constexpr
BLLine
(
const
BLLine
&)
noexcept
= default
constexpr
BLLine
(
double
x0,
double
y0,
double
x1,
double
y1)
noexcept
BLLine
&
operator=
(
const
BLLine
& other)
noexcept
= default
bool
operator==
(
const
BLLine
& other)
const
noexcept
bool
operator!=
(
const
BLLine
& other)
const
noexcept
void
reset
()
noexcept
void
reset
(
const
BLLine
& other)
noexcept
void
reset
(
double
x0Value,
double
y0Value,
double
x1Value,
double
y1Value)
noexcept
bool
equals
(
const
BLLine
& other)
const
noexcept