Blend2D
2D Vector Graphics Engine
Host CPU architecture, see BLRuntimeCpuArch.
Host CPU features, see BLRuntimeCpuFeatures.
Number of cores of the host CPU/CPUs.
Number of threads of the host CPU/CPUs.
Minimum stack size of a worker thread used by Blend2D.
Removed field.
Allocation granularity of virtual memory (includes thread's stack).
Reserved for future use.
Host CPU vendor string such "AMD", "APPLE", "INTEL", "SAMSUNG", etc...
Host CPU brand string or empty string if not detected properly.