2D Vector Graphics Engine
Rendering context state.
This state is not meant to be created by users, it's only provided for users that want to introspect the rendering context state and for C++ API that can access it directly for performance reasons.
Target image or image object with nullptr impl in case that the rendering context doesn't render to an image.
Current size of the target in abstract units, pixels if rendering to
Current context hints.
Current composition operator.
Current fill rule.
Current type of a style for fill and stroke operations, see
BLContextOpType that describes indexes and
BLStyleType that describes styles.
Reserved for future use, must be zero.
Current global alpha value [0, 1].
Current fill or stroke alpha, see
Current stroke options.
Current meta transformation matrix.
Current user transformation matrix.
Count of saved states in the context.